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Ben Lang

@benz145 · Philadelphia · joined 22 Apr 2008

Reporting on XR for a decade+, co-founder of leading independent VR news pub @RtoVR. Journalist & analyst, not evangelist.

60 044Followers
8 618Following
41 499Posts total
53.3KViews on collected posts

โพสต์ล่าสุด

Someone made a site where only one picture can be uploaded at a time, and replaced by anyone. I think it’s a clever idea. https://t.co/PMsfD8ZpzW 1.4K views · 4 likes · 0 reposts · 0 replies Open on X →
Networking request: do I know anyone who knows anyone on the business side of Spotify they'd be willing to introduce me to? 2K views · 9 likes · 0 reposts · 1 replies Open on X →
Frame's core module is tiny. The issue with form-factor in VR headsets right now isn't so much volume, but weight. You need a large head mount of some sort to hold this little module in front of your eyes in a way that's comfortable. https://t.co/OmpxbbWYdm
16.3K views · 209 likes · 8 reposts · 20 replies Open on X →
Designer friends, what's your preferred tool for keeping track of a canonical color system for web design? 2K views · 5 likes · 1 reposts · 3 replies Open on X →
@benz145 @RtoVR Hey Ben let's connect 26 views · 0 likes · 0 reposts · 1 replies Open on X →
If you enjoyed any of these and believe in our mission to highlight the best VR design for all to see, please support the series by retweeting the first tweet in the thread, and share with someone you think would enjoy this series! https://t.co/JoviSzyCTw 932 views · 7 likes · 0 reposts · 0 replies Open on X →
Everyone Should Know These VR Interface Basics Electronauts from @Survios is a VR music game with a brilliantly designed interface that’s easy to use, organized through smart hierarchy, and adaptable for any user. The use of drumsticks for precision, cube-based tools for https:
808 views · 10 likes · 1 reposts · 1 replies Open on X →
Lessons From the First Great Open World VR Game VR design shines in Stormland from @insomniacgames: "gun-ripping" for ammo/crafting is visceral and streamlined; floating weapons prevent drops; seamless locomotion blends thumbstick, climbing, and cloud gliding to enable https://
127 views · 3 likes · 0 reposts · 1 replies Open on X →
The Best Shotguns in VR (and what makes them great) Shotguns in VR are great because of feedback: visceral pump-action, custom reloading animations, powerful sounds/haptics, and satisfying target impacts. Developers can apply these principles to make any VR interaction feel htt
80 views · 7 likes · 0 reposts · 1 replies Open on X →
The Key to Beat Saber's Brilliance ISN'T Rhythm @BeatSaber isn't technically a rhythm game; its scoring is based on motion, not timing. This "Instructed Motion" design—where games guide players' movements—can create emotional experiences beyond just moving to music. Games like h
92 views · 2 likes · 0 reposts · 1 replies Open on X →
"Embodiment" is the Key to Great VR Game Design Synapse from @nDreams elevates VR embodiment by blending gameplay mechanics that directly engage the player's sense of proprioception. The interactive cover system, reloading by pushing magazines against walls, and telekinetic htt
181 views · 6 likes · 0 reposts · 1 replies Open on X →
Unpacking a Clever Hack to Boost Immersion The grabber tools in Red Matter 2 from @Vertical_Robot are a masterclass in VR interaction design. By mimicking the actual controller, providing diegetic UI, and cleverly compensating for VR's limited hand tracking, they nail the https
303 views · 9 likes · 0 reposts · 2 replies Open on X →
The Incredible VR Details of Half-Life: Alyx Half-Life: Alyx from @valvesoftware has a level of attention to immersive detail elevates it above any other game in VR—from its smart inertia throwing physics, to unique sounds for shaking every object, to the clever three-stage htt
215 views · 10 likes · 0 reposts · 1 replies Open on X →
In addition to running @RtoVR, I also host the Inside XR Design video series with deep dives exploring key concepts that make great immersive content. See all the episodes here: https://t.co/jwXSCyKqQ4 or read on for a summary of each to see if there's one you want to dive into.
29K views · 78 likes · 20 reposts · 8 replies Open on X →

เทียบกับบัญชีขนาดเดียวกัน

5 โพสต์จาก 90 วันที่ผ่านมา เทียบกับช่วง 10K–100K ผู้ติดตาม การเข้าถึงปกติสำหรับขนาดนี้ แต่การตอบสนองอ่อนกว่าส่วนใหญ่.

ยอดดูมัธยฐาน1 953บัญชีนี้950ค่ามัธยฐานของ 10K–100K
การเข้าถึง, %3.25%บัญชีนี้3.59%ค่ามัธยฐานของ 10K–100K
การมีส่วนร่วม, %0.51%บัญชีนี้1.51%ค่ามัธยฐานของ 10K–100K
ตัวชี้วัดบัญชีนี้ค่ามัธยฐานของ 10K–100Kอัตราส่วน
ยอดดูมัธยฐานต่อโพสต์1 9539502.06×
การเข้าถึง (ยอดดู ÷ ผู้ติดตาม)3.25%3.59%0.91×
อัตราการมีส่วนร่วม0.51%1.51%0.34×

บัญชีอื่นในช่วงนี้ →   เปรียบเทียบกับบัญชีอื่น →   ค่าอ้างอิงเหล่านี้คำนวณอย่างไร →

Growth & engagement

How the posts we collected actually performed: views and reaction rate post by post, what the audience did with them, and where the follower count goes.

Views per post

29K24 Sep
215
303
181
92
80
127
808
932
2625 Jun
2K16 Sep
16.3K17 Sep
2K18 Sep
1.4K20 Sep

Last 14 collected posts, oldest on the left. The scale is logarithmic: one post can outrun the rest a hundred times over.

Engagement rate per post

0.37%24 Sep
5.12%
3.63%
3.87%
3.26%
10.00%
3.15%
1.49%
0.75%
3.85%25 Jun
0.45%16 Sep
1.46%17 Sep
0.51%18 Sep
0.29%20 Sep

Reactions — likes, reposts, replies and quotes — divided by views. Median for 10K–100K accounts is 1.51%.

What the audience does

Likes75.6%359 in total
Reposts6.3%30 in total
Replies8.6%41 in total
Quotes0.2%1 in total
Bookmarks9.3%44 in total

Share of every reaction we collected for this account. Replies mean argument, reposts mean endorsement, bookmarks mean the post was worth keeping.

The follower curve appears once this account has two daily snapshots — we take one a day, and this one is on its first.

บัญชีที่คล้ายกัน