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Playable Intelligence

@playableint · joined 14 Jan 2022

Make every moment playable.

827 429Followers
713Following
1 067Posts total
31.9KViews on collected posts

Growth & engagement

How the posts we collected actually performed: views and reaction rate post by post, what the audience did with them, and where the follower count goes.

Views per post

1.8K14 May
11.1K15 May
1.9K16 May
2.2K
4K
3.2K17 May
4.1K23 May
3.7K

Last 8 collected posts, oldest on the left. The scale is logarithmic: one post can outrun the rest a hundred times over.

Engagement rate per post

0.17%14 May
1.13%15 May
0.05%16 May
0.19%
0.30%
0.13%17 May
0.05%23 May
0.08%

Reactions — likes, reposts, replies and quotes — divided by views.

What the audience does

Likes75.5%120 in total
Reposts3.8%6 in total
Replies15.7%25 in total
Quotes1.9%3 in total
Bookmarks3.1%5 in total

Share of every reaction we collected for this account. Replies mean argument, reposts mean endorsement, bookmarks mean the post was worth keeping.

The follower curve appears once this account has two daily snapshots — we take one a day, and this one is on its first.

Latest posts

and more hackathons soon 3.7K views · 2 likes · 0 reposts · 1 replies 23 May 2026 90% off Composer 2.5 in the Cursor SDK this weekend. every weekend is a vibejam now. build an agent for one job: ship a game by sunday, start monday with a community. 4.1K views · 0 likes · 0 reposts · 1 replies 23 May 2026 swap the character for a wacky waving inflatable tube man and it's a 10 @MrCollison 3.2K views · 3 likes · 0 reposts · 1 replies 17 May 2026 I found my OG Floppy Brawler prompt (that resulted in this first version of my #vibejam game - which went on to become the game in the third vid on this post The crazy thing is - that first prompt I sent after a random work day got me pretty close to the first vid you see BUT - 4K views · 9 likes · 0 reposts · 2 replies 16 May 2026 nice work @badfriend 2.2K views · 2 likes · 0 reposts · 2 replies 16 May 2026 hey man, can i get a flat bowl cut please? @alightinastorm https://t.co/XZG13NIPcx 1.9K views · 1 likes · 0 reposts · 0 replies 16 May 2026 "vibe coding produces slop" "vibe coding never works for complex apps" "vibe coding is a slot machine" "vibe coding only works because it steals code that exists" "vibe coding only works with threejs for basic low poly slop demos" "vibe coders are low IQ" "vibe coders don't know 11.1K views · 100 likes · 6 reposts · 18 replies 15 May 2026 watch this if you're vibe coding. not about games but a general session and worth it . now imagine live ops for games running automatically like this: agents agreeing on what to build, doing PRs, shipping updates. 1.8K views · 3 likes · 0 reposts · 0 replies 14 May 2026

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