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notch ✓

@notch · joined 06 Aug 2009

Currently working on Levers and Chests, a dungeon crawler roguelike roguelite.

3 251 940Followers
244Following
99 777Posts total
6.8MViews on collected posts

Latest posts

@notch @farzyness 😂 152K views · 4.2K likes · 87 reposts · 146 replies Open on X →
@notch life isn't fun unless you are teensy tiny bit wrong every now and then 56.5K views · 2K likes · 20 reposts · 13 replies Open on X →
@notch Takes a big dog to admit things like that. You're a big dog notch. 12.6K views · 424 likes · 0 reposts · 0 replies Open on X →
I will admit, I am enjoying vibe coding. I may have been a teensy tiny bit wrong. 2.5M views · 30.4K likes · 1.2K reposts · 1.1K replies Open on X →
@hellogames Hear me out there: Snowman's Sky 143.2K views · 2.2K likes · 31 reposts · 56 replies Open on X →
In the original draft of Lord of the Rings, Mordor was just called Monslottir Indesekondegri. 126.6K views · 428 likes · 2 reposts · 57 replies Open on X →
I don't know if there were any work disputes during the filming of the original trilogy, but if there was I hope someone shouted "the entire strike's back!" at someone. 123.7K views · 309 likes · 4 reposts · 31 replies Open on X →
Has anyone tried to make workstaycation happen? It's like a workcation and a staycation. Sure, only one of those is an established term, but fusing them gives you a workstation. 120.8K views · 269 likes · 5 reposts · 48 replies Open on X →
Ok, fine, programming is a little bit solved. My only regret is the whole associated mega corporation owned AI thing and the descent into dystopia. 580.7K views · 7.7K likes · 223 reposts · 321 replies Open on X →
The spurious ray pixels rendering wrong after they hit a voxel too close to the edge to call it? They're still there. And the AI is just as lost as I've been. I didn't even tell it what ray tracing technique to use. I feel so justified now! 115.9K views · 269 likes · 3 reposts · 49 replies Open on X →
"Oh, it's just civ without the combat? How hardcore could it be?" Combolands. It's a great game about getting a railway before you could remove that banner. 98.8K views · 278 likes · 6 reposts · 19 replies Open on X →
I didn't realize I was asking for a full on sandboxing when I messed up the folders and thought it would be funny to give the agents one-way shared memory when claude asked me about the new project root. I've since learned to be careful about implying infrastructure. 79.8K views · 363 likes · 6 reposts · 16 replies Open on X →
Saying there's code so complex you can't understand it is like saying there's sentences so English you can't hear them. 210.5K views · 6.6K likes · 159 reposts · 234 replies Open on X →
A dynamic sparse voxel octtree renderer fed by a modular input of some kind, in this case a signed distance field (thanks for all the fun, @iquilezles). This is the stress test version aiming for a voxel lod size of native res. And I didn't have to describe a single render pass.
81.9K views · 664 likes · 10 reposts · 27 replies Open on X →
I feel like I'm only now discovering how good puzzle games can be if you actually try to deduce things instead of exhausting options. Any suggestions for games on par with The Artisan of Glimmith? Or anywhere near as good as it, honestly. 127.8K views · 825 likes · 9 reposts · 195 replies Open on X →
67.8K views · 175 likes · 10 reposts · 22 replies Open on X →
"Excellent! I'm noticing a usability snag when.." Except it was me who typed that. 107.5K views · 485 likes · 7 reposts · 21 replies Open on X →
@notch Have you changed your opinion on Ai? https://t.co/K6ScLOawHu 23.8K views · 243 likes · 1 reposts · 3 replies Open on X →
@notch I think you are staying in the old paradigm of configurable stuff. You should try giving Fable 10 features at one time, I suggest you to send him to give you the end result configured and configurable. This is the woke version of using AI, you should not be tied in develop 128.4K views · 60 likes · 2 reposts · 7 replies Open on X →
@notch do you regret you looked down on ai and didnt try it for coding sooner? 80.8K views · 87 likes · 0 reposts · 4 replies Open on X →
Honestly, all I needed was modular debug panels, but I REALLY didn't want to handle all those events, nor cascade all those sheets. But Fable 5.1 High (relatable) just kept picking up what I was putting down, and there was mild feature creep. I'm sure it's just a temporary https
1.7M views · 2.6K likes · 47 reposts · 130 replies Open on X →
Claude thinking "waiting for claude" to itself is strangely relatable. https://t.co/2ScfFQSYsi
111.5K views · 1.7K likes · 17 reposts · 66 replies Open on X →
@notch https://t.co/etGLWuQwne 87 views · 6 likes · 0 reposts · 0 replies Open on X →
@notch Notch do you like this GIF I made for you? https://t.co/bke3tKWZwK 598 views · 16 likes · 1 reposts · 1 replies Open on X →
@notch https://t.co/7Fp1jWzT1V 842 views · 6 likes · 0 reposts · 0 replies Open on X →
Found a potentially easier way to go back from the salt mines than having to make that impossible climb. My balance lasted about two steps after I took this screenshot, and it took me at least half an hour to finally get up here, so.... uh... progress? god I love this game http 116.2K views · 589 likes · 4 reposts · 47 replies Open on X →

Against accounts of the same size

26 posts from the last 90 days, next to the 1M–10M follower range. shown to more people than peers of the same size.

Median views113 668this account14 648median for 1M–10M
Reach, %3.50%this account0.74%median for 1M–10M
Engagement, %0.76%this account0.70%median for 1M–10M
MetricThis accountMedian for 1M–10MRatio
Median views per post113 66814 6487.76×
Reach (views ÷ followers)3.50%0.74%4.72×
Engagement rate0.76%0.70%1.09×

Others in this range →   Compare with another account →   How these benchmarks are built →

Growth & engagement

How the posts we collected actually performed: views and reaction rate post by post, what the audience did with them, and where the follower count goes.

Views per post

81.9K8 Sep
210.5K
79.8K
98.8K
115.9K11 Sep
580.7K13 Sep
120.8K
123.7K14 Sep
126.6K15 Sep
143.2K20 Sep
2.5M22 Sep
12.6K
56.5K
152K

Last 14 collected posts, oldest on the left. The scale is logarithmic: one post can outrun the rest a hundred times over.

Engagement rate per post

0.86%8 Sep
3.34%
0.48%
0.31%
0.28%11 Sep
1.43%13 Sep
0.27%
0.28%14 Sep
0.39%15 Sep
1.61%20 Sep
1.33%22 Sep
3.37%
3.64%
2.95%

Reactions — likes, reposts, replies and quotes — divided by views. Median for 1M–10M accounts is 0.70%.

What the audience does

Likes86.5%62 956 in total
Reposts2.6%1 858 in total
Replies3.6%2 583 in total
Quotes0.7%545 in total
Bookmarks6.6%4 816 in total

Share of every reaction we collected for this account. Replies mean argument, reposts mean endorsement, bookmarks mean the post was worth keeping.

Followers by day

21 Sep24 Sep

Daily snapshots since 21 Sep 2026; the dashed line is the starting count.

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