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Gabriel Dechichi

@gdechichi · joined 09 May 2011

Engine programmer. Prev Head of Engineering at Proxima and Senior Engineer at @Unity. Built @playsuckup ($1M+), now building a next generation 3D engine in C

14 129Followers
487Following
3 505Posts total
11.4MViews on collected posts

Against accounts of the same size

5 posts from the last 90 days, next to the 10K–100K follower range. shown to more people than peers of the same size.

Median views8 268this account1 637median for 10K–100K
Reach, %58.52%this account5.01%median for 10K–100K
Engagement, %1.55%this account1.81%median for 10K–100K
MetricThis accountMedian for 10K–100KRatio
Median views per post8 2681 6375.05×
Reach (views ÷ followers)58.52%5.01%11.7×
Engagement rate1.55%1.81%0.86×

Others in this range →   Compare with another account →   How these benchmarks are built →

Growth & engagement

How the posts we collected actually performed: views and reaction rate post by post, what the audience did with them, and where the follower count goes.

Views per post

9.6M15 Jun
535.9K16 Oct
54.8K21 Aug
1.2M26 Aug
8.3K
4.3K1 Sep
4.2K

Last 7 collected posts, oldest on the left. The scale is logarithmic: one post can outrun the rest a hundred times over.

Engagement rate per post

0.09%15 Jun
1.41%16 Oct
3.40%21 Aug
0.55%26 Aug
1.00%
3.37%1 Sep
1.55%

Reactions — likes, reposts, replies and quotes — divided by views. Median for 10K–100K accounts is 1.81%.

What the audience does

Likes84.4%22 416 in total
Reposts4.8%1 263 in total
Replies3.3%871 in total
Quotes0.9%240 in total
Bookmarks6.7%1 781 in total

Share of every reaction we collected for this account. Replies mean argument, reposts mean endorsement, bookmarks mean the post was worth keeping.

The follower curve appears once this account has two daily snapshots — we take one a day, and this one is on its first.

Latest posts

I think I discovered a way to generate 3d animation from text / image / video that supports a lot of creative control which is not possible with current mocap driven text to animation models. still early but so far results seem quite promissing https://t.co/tzjG9N5BuP 4.2K views · 62 likes · 0 reposts · 3 replies 01 Sep 2026 if you want to escape endless competition, do not do what everyone else is doing 4.3K views · 134 likes · 8 reposts · 3 replies 01 Sep 2026 in this economy this could seriously be considered a crime 8.3K views · 74 likes · 1 reposts · 8 replies 26 Aug 2026 This actually hurts to watch 💔 https://t.co/JCStzleJsy 1.2M views · 5.9K likes · 333 reposts · 411 replies 26 Aug 2026 a perfect summary of the fallacy that because AI can code no business need to pay for software anymore https://t.co/17Mh7yBd9d 54.8K views · 1.7K likes · 107 reposts · 72 replies 21 Aug 2026 as of October 2025 I have two corporate clients currently licensing and using my 3D engine made in C. main reason for their interest is it being 10x faster than @unity and instant load times on constrained platforms (e.g mobile and web). TLDR: performance sells. 535.9K views · 7K likes · 366 reposts · 178 replies 16 Oct 2025 just finished my animation system in C and turns out it's ~14 times faster than @unity's animation system. I didn't optimize any of this btw, probably could be much faster still 🧵 https://t.co/wXCJb1bRpf 9.6M views · 7.6K likes · 448 reposts · 196 replies 15 Jun 2025

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